Posts tagged "futuristic"

Mechanical Elegance_Emre Icdem

Designer: Emre Icdem
Location: Hong Kong
Excessive Studio

Proposal: Mechanical Elegance
The main idea of the project is to evaluate religion as a mystic power that occurs at the event of horrific. It gathers people, creates social interactions and conversions. In this case the cathedral is designed with the idea of a “religious campus” that serves as a public space. It is mechanical and elegant at the same time with the light effects that change between day and night. The aesthetic agenda creates an atmosphere which tries to answer the question “what is the representation of holy?”

Since gothic fiction and its subculture is one of the main topics, the project attempts to connect the ideas of gothic and the ruin by its structural system which is in the limit of collapsing.

In terms of program the traditional plan of a cathedral is transformed into a vertical system.The vertical circulation system which replaces the naves, is connected to the main spaces of the tower.

About the Designer:
Emre was born in Istanbul, Turkey. He is currently working at 10 Design in Hong Kong. He recieved a Msc.Arch with distinction from “Excessive” studio at the University of Applied Arts Vienna “die Angewandte” and he also received his B.Arch from Yildiz Technical University in Istanbul. This project has been exhibited at La Biennale di Venezia /Austrian Pavillion.

Megalomania_Jonathan Gales

Designer: Jonathan Gales
Firm: Factory Fifteen
Web, Web2
jonathan@factoryfifteen.com

About the Designer:
Born in Jersey, Channel Islands, Jonathan Gales trained in architecture; First Class honours in B.A from University of Brighton and Distinction in M.Arch from The Bartlett, UCL. Jonathan’s work focuses on the design of space and speculative environments using film and animation techniques. Jonathan’s work has won awards including first place in the image category of the Architectural 3D Awards 2011 and the Fitzroy Robinson Drawing Prize 2011. Jonathan’s work has been exhibited a at the Shanghai Expo 2010, the Royal Academy of Arts London and the Whitechapel Gallery. Jonathan is a founding member of Factory Fifteen, London.

About the Proposal:
The city is a centre of population and culture. It is also a concentration of built infrastructure, capital and architecture. The project focuses on the perception of the city in total construction; inspired by the incomplete states of world icons such as The Shard and Burj Khalifa. Megalomania is a short animation that explores the aesthetic of change as an ambiguous language that can be read as both growth and decay. The built environment of the city is explored as a labyrinth of architecture that is either unfinished, incomplete or broken. Megalomania is a response to the state of many developing cities, exaggerating the appearance of progress into the sublime.

The project took inspiration from Giovanni Battista Piranesi’s Carceri plates, which show a fictional architecture of prison environments. The geometry that make up the spaces within the Carceri series is ambiguous of its scale and enclosure and could be argued as impossible to be built. These themes were applied to envision an exaggerated contemporary urban construction site on the scale of a city. The project began by making a series of graphics that propose new architectures in, around and stacked on top of others. These graphics were then treated as scenes of the animation as well as becoming drawings that would stand alone.

The film is made up of a number of point of view and virtual camera movements, mixing between the experiential perspective of an individual alongside impossible camera positions elevated above the city. Megalomania was created predominantly using 3D CGI with some 2.5D animated sequences.

To see the film, please visit http://www.vimeo.com/25446891 (posted above)

Battlefield_Dragos Jieanu

Artist: Dragos Jieanu
3d Generalist
From: Bucharest, Romania
website

Some Matte Painting and 3d Work from Dragos Jieanu including Battlefield, Terranova and more!
Dragos is a self taught, 3d Generalist from Bucharest, Romania. For more information on him or his work – check out his website listed above. Enjoy!

Plasticine Messiah_ Arseniy Korablev

Designer: Arseniy Korablev
website 1
website 2
Kineshma, Russia
About The Artist:
First discovered this incredibly talented 17 year old, 2/3d Artist from Russia in Digital Arts Master: Volume 6.

Aquaria_Pat Panupaisal

Designer: Pat Panupaisal
Location: San Francisco currently // From Thailand
Academy of Art: Professor Kory Bieg

Proposal: Aquaria – The Floating Pavilion

This proposal explores the possibility of floating structures and the interaction between architecture and water level fluctuations. The form of the pavilion evolved from a series of formal explorations documented in a modifier catalogue. The form consists of a skeletal/structural frame that holds the floating clusters of pod-like volumes in place.

Surrounding the building are tidal walkways, which as the name suggests, can become inundated throughout the course of a day. As the tide rises, the movement throughout the walkways is affected, constricting circulation and disconnecting the pavilion from the rest of the expo.

The underwater aquaditorium provides a dynamic and lively backdrop to the performance space as sea dwellers underneath the bay swim by. The main concept for this pavilion is the interaction between architecture and the world of water by exploring new possibilities for underwater architecture as well as floating architecture.